When I was about 17 or so, I picked up a very early book on computer graphics and ray tracing. I managed to get my poor little computer to squeeze out a few of those (then) mammoth calculations, but it was so time consuming and frustrating that I gave up. I wish I’d stayed with it. Now, doing comparable graphics is simple.
This was created using a free open source platform called Blender. I’ve always wanted to figure this stuff out, so I’m going to give it a shot. Altogether, I’m pretty pleased with this first little elementary project….