Concept Art: Through the Asteroid Gambit


Concept Art: Through the Asteroid Gambit

A storyboard concept for a section of the orbital race in my current short film script.





Always looking for things to play around with in Adobe Premiere ( in an effort to improve my editing skills), I decided to try a Star Wars film trailer.

Bear in mind: this is a rough edit, with very little finessing on the audio…so its a bit rough in places. But I think the narrative is good. I always thought that three prequel movies was unnecessary, so I sort of pretended that there was only *one* prequel film titled “Vader”. The first half of the trailer (the prequel scenes) are told in an odd order because I approached it from the point of view that Obi Wan was remembering backward as he’s telling Luke about his father. The second half, Luke’s rise to Jedi Knighthood, is told from the point of view of a young man trying to live up to an idealized image of his father.

All in all, I’m pretty pleased.

Old Dog, Meet New Trick…

When I was about 17 or so, I picked up a very early book on computer graphics and ray tracing.   I managed to get my poor little computer to squeeze out a few of those (then) mammoth calculations, but it was so time consuming and frustrating that I gave up.  I wish I’d stayed with it.  Now, doing comparable graphics is simple.

This was created using a free open source platform called Blender.  I’ve always wanted to figure this stuff out, so I’m going to give it a shot.  Altogether, I’m pretty pleased with this first little elementary project….